There are probably a lot of nerfs I'm not aware of. I wasn't aware that RoS and Archimonde have been altered significantly, at the least I don't think these things have been in the patchnotes. I wish someone would post these details on wowwiki or something, as it kinda sucks if the only way to know these things is to have either personally been there or possibly have paid very very close attention to all the threads around here.
But when I think of a decent model for "progressive nerfs", something like early Gruul or Mag comes to mind... bosses which took a while for most guilds to get for the first time but were nerfed into accessibility for most. otoh, even if SSC/TK bosses were significantly different than they are now, most of them apparently didn't take very long to kill for the first guilds that saw them. iirc, 5/6 SSC, 1/4 TK was cleared pretty quickly.
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but what you are asking for is just ridiculous.
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Don't know if this was aimed at me or what, since I didn't really ask for anything.