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Old 02/19/08, 7:19 PM   #80 (permalink)
Soralin
Von Kaiser
 
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Dwarf Paladin
 
Dath'Remar
Originally Posted by Hildegard View Post
Right now the game supports time sinks in every way.
Don't expect that to change. World of Warcraft is a pay to play game, its in Blizzard's interest to keep people playing - and that means timesinks.

While I agree things like farming level 50 instances for NR gear for a end game level 60 raid was stupid, Blizzard have learned from that mistake and we see very few resistance fights now. Those that do require resistance (SR for BT, for example), have crafted items linked to that instances faction.

I support the idea of progressive nerfs, because I think it allows more people to see content that they wouldn't otherwise see, which is also in Blizzards best interest - allowing more of their client base to see more of the instances that their designers put so much effort into. Just exactly how that works and how it impacts upon the "true end game" guilds and their claims it cheapens their efforts is something I'm keen to see.
 
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