Originally Posted by Disquette
That's actually the part I want to look at more, because I agree it at least *seems* similar, with discrete chunks intertwined with the linear stuff. If it could work out, I think rawr looks really really nice.
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Could you perhaps look at a Flurry proc in the same way you look at a Windfury proc? A Flurry gives you an extra 1.5 (?) auto attacks, in the same period of time, though 0.5 (?) of them wouldn't be able to proc windfury so you'd have to discount the damage they could do? I supposed you'd run into problems of counting too much damage on back-to-back flurry procs... I dunno, just throwing out ideas.