Originally Posted by Maeltne
I've been concerned by the lack of a Feral tanking weapon, and undertook an exercise to design one (same ilvl as the Stanchion) based what the best known ilvl calculations.
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Im guessing any class can max out their char with self designed items. If you put this to an extreme you would just earn raid tokens and then assign your stats and specc in the login screen. Not a game i would continue to play.
Id rather think that having one weapon acting as both cat and bear items would solve this problem best. That would mean though that you cant have stats on the item that only boosts one of the 2 forms, otherwise you create a problem with it not being an upgrade to the last tier for the other form or the next tier wont be one.
So fixed sta, agi, feral ap and hit/expertise scaling and no other stats on the item ever. No def, armor, str, armor penetration or crit rating. I think feral ap already scales only with ilvl, there are no "out of line" items for that stat.
Then less people would whine about the wrong kind of feral staff being implemented in this or that instance.
Not the most ingenious solution, but having only one choice is maybe better than skipping tiers and then having 50% of the cat/bear people to whine about not receiving an upgrade this time.