
Originally Posted by Benita
Im guessing any class can max out their char with self designed items. If you put this to an extreme you would just earn raid tokens and then assign your stats and specc in the login screen. Not a game i would continue to play.
Id rather think that having one weapon acting as both cat and bear items would solve this problem best. That would mean though that you cant have stats on the item that only boosts one of the 2 forms, otherwise you create a problem with it not being an upgrade to the last tier for the other form or the next tier wont be one.
So fixed sta, agi, feral ap and hit/expertise scaling and no other stats on the item ever. No def, armor, str, armor penetration or crit rating. I think feral ap already scales only with ilvl, there are no "out of line" items for that stat.
Then less people would whine about the wrong kind of feral staff being implemented in this or that instance.
Not the most ingenious solution, but having only one choice is maybe better than skipping tiers and then having 50% of the cat/bear people to whine about not receiving an upgrade this time.
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I'm my mind it is inexcusable for any feral item to have dodge or crit ratings. Why? Agility is designed to give more to Feral Druids than these stats do. Sure if we use an item designed for another class we may have to make do, but for items specifically designed for us there is no point. Similarly with regards to Int on items that will be used to Tank (a little Int is ok on hybrid/dps items), or Strength on tanking items, so on and so forth.
If this makes druids too powerful, then change the ratios so that we get less from these stats. Making the game harder, or gimping a specific class, through poor itemization, is just plain insulting. We know what is good for our classes, and it is becoming painfully obvious that we know much better than Blizzard

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Personally I would *LOVE* a game that allowed us to allocate the stat points on our items. I know what I want to, I know how to do what I want to do. Let me do it.