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Old 02/26/08, 6:09 PM   #2218 (permalink)
Promethius
Von Kaiser
 
Tauren Druid
 
Bonechewer
Originally Posted by Maeltne View Post
I'm my mind it is inexcusable for any feral item to have dodge or crit ratings. Why? Agility is designed to give more to Feral Druids than these stats do. Sure if we use an item designed for another class we may have to make do, but for items specifically designed for us there is no point. Similarly with regards to Int on items that will be used to Tank (a little Int is ok on hybrid/dps items), or Strength on tanking items, so on and so forth.

If this makes druids too powerful, then change the ratios so that we get less from these stats. Making the game harder, or gimping a specific class, through poor itemization, is just plain insulting. We know what is good for our classes, and it is becoming painfully obvious that we know much better than Blizzard .

Personally I would *LOVE* a game that allowed us to allocate the stat points on our items. I know what I want to, I know how to do what I want to do. Let me do it.
The notion that crit on items is bad isn't necessarily true so long as it's paired with agi on the item and has been pointed out before, simply because of how item stat distribution works. The broader the number of stats an item has, the more each stat can be increased. As an example, an item with only 100 agi could also be converted to 90 agi and 27 crit rating while at the same ilvl and quality. I would assume the latter would be more appealing to most any feral druid out there. Due to this item stat distribution, it's actually quite a benefit to us if we had as many stats per item as we could get for total net benefit. Having our main pieces with armor, str, agi, stam, int, crit, hit, expertise, armor pen, haste, *insert whatever new mechanic they add here* on each piece would give more total stats than if each stat were isolated across different gear. Ideal is a term we can argue over all we want, but for myself at least, having items like that, modified by having weapon, jewelry and cloak pieces determine our role as tank or dps, would be pretty ideal.
 
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