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Old 02/26/08, 10:08 PM   #252 (permalink)
Pyros
Bald Bull
 
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Tauren Druid
 
Frostwhisper (EU)
Originally Posted by Skyeh View Post
I was wondering if any guilds moved from being a "1 bear per reset" guild to a "2 bear per reset" guild and how they accomplished it.

For background information, we have 5 bears in guild, and usually finish with between 2 and 4 minutes on the timer. However, we bring a pretty static group, and some people were feeling left out. The group consisted of the so called "elite" members of our guild. So anyway, last night we tried to do two separate runs, both which failed by 1-4 minutes. Both groups afterwards (that I talked with) said that they felt the groups were stacked against them, and some members were really mad that we wasted a reset and didn't get any bears.

I think the statement "A bird in the bag is worth more than two in the tree" or something... meaning that the guaranteed 1 bear is better than a chance at two bears. But despite this, we want to try to move two bears a week.

The problem each group faced were pretty much based on the group split. One group brought 3 healers, and was lacking DPS as the main cause of failure. The other group has 2 healers, but those two had never done a timed run together and didn't work well together resulting in tank deaths.

I assume some guilds have faced this, or similar challenges with moving from one ZG to two ZGs or one kara to two karas, etc... Is there any helpful hints about how to keep people's tempers in check about "stacked groups" and hard feelings over failure, and how to move towards succeeding at getting two bears each reset?

For guild info, we've had Illidan on farm for about a month, and our gear is good enough I believe. We've just moved into the stage of wanting to get everyone bear mounts before 2.4 hits, and 2 bears a week would really help that goal.

Well don't think there's a magical solution but simply balancing the group. What I'd do is maybe have one or 2 people that are not from the static group into your normal clearing group(exchange class for class), so they can see how it's done, without causing you to fail, guaranteeing one bear. Then you could have everyone else who's interested, with the 2 people you replaced(that'd be bear people that feel like helping) try to make a speed run, as fast as possible, even if it fails. The 2 experienced people show what to do and when. That group doesn't have to be stacked to win, just need to have as many people that are geared enough for a real speed run, and interested in it.

Do this for like, 2weeks, then just remake groups entirely, but this time balance them both perfectly so they have good chances at getting a bear. Now you have 4 people who've seen successful runs and ~8-10 that have done a ZA under speed run conditions, with someone showing them what to skip and how to do pulls. Mixing them with the static experienced group shouldn't be an issue anymore. Try to spread the "average" players and the "good" players around, so the "good" support the "average".

If both groups still fail, tell the "average" to go fuck themselves because they don't deserve a bear, and it's mostly worthless anyway, and if they're not happy they're free to go farm zg raptor. Well that's probably a bit harsh, but the timed run isn't THAT hard really, so if they can't manage even with good group setups, it's their own fault. Make a queue in the perfect group and just farm one bear a week.
 
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