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They've been making Feral DPS itemization more like rogue itemization as well. Cats and Enh shamans still prefer STR over AP, unlike rogues and hunters, but the difference is still small enough that they can share itemization without too much downside, and get true itemization on their set pieces. Enh shamans still differ from hunters in other significant ways, like crit vs agi vs AP balancing, but the AP vs STR is similar.
I don't know if there's much they can do as far as healer gear. At best they could do mostly cloth for priests and druids, and mail for pallies and shamans, since those pairs of healers split nicely by SPT vs MP/5, but that doesn't solve spell crit for paladins, and people don't like downgrading armor type. A similar problem and imperfect solution is apparent for elemental shamans and boomkin.
Another possible solution, that they sort of alluded to before they released the official heal->dmg numbers, was that the healer and magic dps specs could share loot. They could add extra damage to a healing item on top of the free damage, to make it go both ways, albeit at the cost of not being as well-balanced for either class. It allows hybrids to be much more fluid in their roles, ie a damage class can spot-heal much more easily, but that also requires game design such that it's not superfluous.
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