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Old 02/29/08, 1:08 PM   #127 (permalink)
tommtomm
Glass Joe
 
Undead Mage
 
Blackhand
Originally Posted by dinesh View Post
With all due respect, you are doomed to disappointment.

First, because you are vastly outnumbered by people who do want (or more to the point, need) boss nerfs in order to achieve content progression.

Even assuming that issue were somehow resolved, say using 25-man versions of heroic switches, you're still going to hit a second issue, which is expansions. Every time an expansion is released and the level cap grows, earlier content is almost instantly discarded.

If you are progressing at a pace which doesn't have you clearing all content before the next expansion is released, you're not going to get to experience all the game has to offer at the same difficulty level. I know my guild never got to finish AQ40 or most of Naxx for this reason, and it's going to be a close call for Sunwell, most likely.

Even with the nerfing, there are a substantial number of guilds who get trapped by this. I can't imagine you'd have a prayer as a low-time raider trying the fights at original difficulty levels.
Your showing the danger of discussing ONE statement out of a multi point thread.

Casuals do not need less difficult bosses, we need less time intensive runs with less trash so that we can get to the boss fights, that all of us want to do. Progression will come faster when people are not wasting a bunch of time killing 50 trash mobs in an instance. Boss fights are about tactics, coordination and precise execution. With enough practice and repetition, any properly geared group can down a boss. I'd just rather spend my time working on that, then killing trash. Don't forget, we do enough of that grinding mobs/dailies/etc, just to fund all the repair bills/enchants/gems/etc, that we need for the boss fights.

There would be another benefit for everyone, including the hard core guilds. We all enjoy going through an instance the first 3-5 times, but when you factor in the random drop generator that hates us all, especially me, you end up in a situation that it takes months of running the same instance over and over to get the gear you want. Past those first 3-5 times, its nothing but a grind like all the others, and we all hate grinds. We would all benefit if the time that we have to spend grinding for gear was reduced.

Last edited by tommtomm : 02/29/08 at 1:19 PM.
 
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