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Old 02/29/08, 2:03 PM   #131 (permalink)
dinesh
Piston Honda
 
Gnome Rogue
 
Dalaran
Originally Posted by tommtomm View Post
Your showing the danger of discussing ONE statement out of a multi point thread.
I don't think that I am.

Don't get me wrong, I would rather the trash be tuned down as well, but that is primarily because I know I am in a second or third tier guild. As I have posted before (and I'm sure I'm not the first), trash is an essential pacing mechanic for slowing down the bleeding-edge guilds who would otherwise finish all the content in a month, then twiddle their thumbs for three. It serves remarkably limited useful purpose for guilds who are otherwise not finishing the old content before the next round of new content gets released, however.

Let me put it another way. Whatever your ideas for changing things so that you, a limited time raider, can complete progression content at its original difficulty level before the next round of new content gets released, let's assume that they are implemented.

Does it not follow that the other, non-time-limited raiders will complete that identical content faster than you, likely in a timeframe proportional to the amount of additional time they are willing to spend? If so, what exactly are those players going to be doing during all that suddenly free time?

Once again: the reason for nerfing difficulty level is to try to turn what would otherwise be a linear process into something exponential (or logarithmic, depending on your point of view), delaying the "hardcore"/experienced raiders as much as possible with more challenging content, while at the same time speeding up the progression of "casual"/time-limited raiders with nerfed content, so that the two extremes are closer in time, making more people happy with the rate at which new content gets released.
 
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