Originally Posted by clavarnway
With a game like WoW where they try to push two very different aspects of the game (PVE/PVP) how can you say the gameplay experience is not enhanced by the ability to respec (whenever you want)? It's just punishing players if Blizz won't let them do their best in PVP and then turn around and do their best in PVE.
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Because gameplay experience and relative ease are opposed. Would you say that the gameplay experience is enhanced if they make Illidan farmable in Kara gear? No. You get more satisfaction out of the game because it's hard. In a similar fashion, you identify more with your character because of your talents. I have, for three years, played Balance. I got Hurricane as a talent (granted, about a month before it became trainable and Moonkin form replaced it in the tree). I love playing Adoriele
because she's Balance. If/when talent points become useless due to the relative ease of switching between them, the ability to identify with your character gets lost. What makes Adoriele different from any other druid if all they have to do is head to the trainer and respec with no associated cost?
If they remove the reason to keep your talents relatively static, they remove any need for them at all.