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The goldsinks like excessive respecing (and repairing) are more prevailant on those who PvP and do high end PvE aswell though, of which they need to do more content (dailies) to allow them to keep up with the cost of it.
Whereas people who do just PvP tend not to have many goldsinks beyond a couple of gems and a new round of enchants per season, they dont really tend to respec nearly as often.
People who don't really 'care' and just do things for fun are not really the type to be respecing for the most optimal spec for each thing they do either.. so again the cost is not going to be that high.
If anything they should try and lessen the amount for people doing both the furthest level of 'content progression' to try and balance it out somewhat.
There shouldn't be a 'punishment' for experiencing more of the game, the bosses dropping more gold (which I hope continues into WoTLK) should go somewhat towards helping this issue, and fair enough removing respecs shouldn't really be expected but the way it works is somewhat 'wrong' despite the "If they do more content they should have a higher upkeep to do it" thought-line.
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