Originally Posted by Nezralix
You're definitely overstating the power of simple availability of respecs. Being able to change your spec in combat with the press of a button, like you change your weapons... that would certainly render talents meaningless. But that you require a trip to a capital city ensures that you'll be limited to your current talent set in any conceivable combat situation, and won't be bringing the power of the other talent trees.
But if people aren't necessarily restricted to talent specs based on gold costs, then at least they won't feel quite so penalized if they periodically respec to handle those areas of the game that their primary spec is weak in. With the added benefit of making tanks and healers less scarce for small group content.
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Technically speaking if I could have two talent trees I could actually quite easily swap in between a healing and tanking spec depending on the encounter; at least, once patch 2.4 hits. I'd need to ask a mage for a portal and a warlock to summon me back, but that'd be a few minutes and you'd get someone that swaps in between a full Holy and full Protection build. The same applies to some extent to other tanks as well, it's not as likely to happen for people in other roles.
Having said all that, I'd still be in favor of allowing multiple talent specs with the game as it is now. I'm just saying that a trip to a capital city might be a bit too small of a barrier for people.