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Old 03/03/08, 11:31 AM   #141 (permalink)
Redelm
Glass Joe
 
Human Warlock
 
Greymane
I guess I’ll chime in on this one. In my opinion the problem is two-fold focus and speed. I’ll do my best to explain these.

It is my belief that anyone that picks up wow has the ability to function / perform as an individual, at the level required to beat all content that Blizzard can come up with. There are always exceptions to this rule but 95%+ of the population would fall into this category.

My struggle is, with the above being said, how can casual guild complain that content is too difficult? If a casual guild sets goals and they can’t accomplish this they need to look at the bigger picture, not just blame it on content being to hard. Because it isn’t, the numerous guilds that defeated that content before them proved that. Those guilds before yours aren’t filled with “elite skilled” individuals. They are just a group of people that have a common goal and focused on what they desired to accomplish.

The next complaint is that, “Well, we can’t put the time in”. Ok that’s nice, you’ll just progress slower than the top guilds, and it’s really that simple. I would almost bet my life that there are guilds out there that have downed Illidan that only raid 2-3 nights per week. They may have progressed a bit slower, but they did it. It boils down to people being impatient and wanting things now and not wanting to work for them.

I read a post that talked about raid leader controlled reset timers. While at first glace this may seem like a good idea, it really would in my opinion significantly increase the speed at which content was cleared (gear and resist check fights aside). BT / Hyjal each zone can be cleared in one night. So in theory, if your guild only raided 2 nights per week, which easily falls into the category of casual you could clear all end-game content every reset. Of course, only raiding 2 nights per week it will take you longer to get to the one night clears but it can be done.

I guess in my perfect wow world nerfs would only happen when content needs to be balanced for the sake of making it possible. Attunements, while annoying at times, are fine. And Blizzard could focus more on bringing out new content instead of balancing the old content for impatient players.
 
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