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Old 03/03/08, 12:36 PM   #143 (permalink)
Redelm
Glass Joe
 
Human Warlock
 
Greymane
Originally Posted by Nezralix View Post
Being able to work on content more slowly is the reason why people are asking for the option to have more control over reset timers (specifically, the ability to choose not to reset a raid when the timer rolls around).

Are you saying it would increase the rate at which content is cleared because guilds have more time to learn bosses without having to re-clear previous bosses every week? This is the only thing I can get out of this statement, but I could be wrong, because you don't clarify at all. And obviously, the tradeoff here would be less loot per week, which seems quite reasonable. The one-week reset timer makes sense as a restraint of item acquisition, but is totally arbitrary as a means of enforcing a maximum time to work on content. Just an unnecessary obstacle that may have arisen out of technological limitations.

Your assertion that casual guilds should be able to farm Illidan and Archimonde on two nights a week seems like random nonsense, so I'm not going to dwell on it.

Are you seriously suggesting that making minor tweaks to old content involves anywhere NEAR the time investment of creating a new raid instance.

Yes, I am saying that a guild such as Nihilum would clear through content faster with a raid controlled reset. And yes you are correct, the trade-off would be less loot per week, but in my opinion most of the higher end guilds loot is not priority.

The one-week reset does not affect the time at which you can work on content, in the general sense. It does affect the time you can put in on a specific encounter (having to clear previous content to again reach the yet accomplished encounter). And if you dont reset the instance until you have reached the end you maximize the time that you can spend on said encounter/'s.


That statement was preceded by "In Theroy". Because it is possible many current guilds could raid 2 nights per week and clear all of the T6 content. Correct me if I'm wrong on this.


No, you are right. That should have been worded different. Obviously the tweeking of existing zones is a fairly simple process compared to the creation of an entirely new zone.
 
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