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Old 03/03/08, 7:13 PM   #115 (permalink)
 Adoriele
Chronic Apopheniac
 
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Night Elf Druid
 
Eldre'Thalas
Originally Posted by Creediki View Post
I believe you are fundamentally misreading Zehn's post. He is not asking to be tanking and healing and dpsing at the same time. Nor do I believe he is asking to be able to swap specs with a moment's notice out in the field in response to a changing situation. I think Medici did a great job of summing up the argument.

Further, you characterize the use of alts as something that removes the cost of respeccing entirely. If we define respeccing as giving oneself the ability to play a certain class with a different spec, then the cost of leveling and equipping the alt in both time and money are by no means zero.
Unfortunately, as I mentioned, if the only cost is time, it is the same as the only cost being money. People will complain about it. It does not matter whether he wants to be SupertankhealDPSer or only one at a time, given free ability to respec removes any distinction between the three, and talents become useless artifacts, fungible with the base spells a class is given.

Secondly, a large number of people are asking for a one-time large sum payment ability to give permanent use of two specs, whereby each spec would incur a cost to change, but the cost of swapping between the two is nil. Explain to me how this is at all different from rolling an alt (levelling would be the large sum buy-in) of the same class for the separate role? You gain an extra set of dailies, even, as you now have two reset timers per quest to work with, so you do in fact gain money in the long run. You also gain two more professions to work with. As long as you make the distinction of which toon you prefer to use for each role, and gear up each accordingly in their chosen role, there is no meaningful negative difference to having one toon with two specs.

I enjoy the PvP scene, even if Adoriele happens to suck completely at it. I also happen to have a rogue, who I found I'm actually decent at PvP with. So I levelled her to 70, switched up all my professions to help with cash flow issues, and started running BGs with her (though I'm putting a hold on that for a bit, waiting for the blue gear to hit the vendors in 2.4). She isn't very well geared yet, but she's better off than Adoriele would be given the same amount of PvP time. I don't intend to raid with her, just like I don't intend to PvP with Ador. And voila, the system works.

[edit]
I can see that you have an Armory profile, and yet I'm not convinced that you're playing the same game I am with comments like this.
I do, in fact. I was also there in Pre-BC when the respec cost was much more of a deterrent. And while people weren't silent, they also weren't as vocal as they are now. Respec costs are at the threshold of pain right now. People do it because they can, but they don't like it. Make it unfeasible, and people will stop. The only reason there will be major uproar is because people had a shiny toy and Blizzard took it away, not because there's an inherent problem with respec costs.

You must have missed the statements by Blizzard that they want players to be participating in both areas of the game. Remember the PvP cloaks purchased from badges and the PvP gear from rep vendors?
Players being the operative word, as opposed to characters. You can't tell me that rep gear is more intended for a T6 guild than for a new 70.

It's a difficult balancing act, and it's one that they don't seem particularly interested in pursuing, given that they've stuck a "PvP tree" into every class that they couldn't figure out enough distinct specs for. Even if they did intend to make every spec viable, it would be a laborious process, and many just wouldn't be even at the end of it. Hell, as far as I know the entire rogue class is fairly unpopular in Arenas, and they've arguably got two PvP talent trees. So what makes you think there's even a shade of hope that they'll make progress in making every class/spec combination viable?
Rogues are unpopular in the arena because of a lot of things, most of which have nothing to do with talents, but that's another thread entirely. And yes, I don't trust Blizzard to make every tree viable for both PvE and PvP, especially since they usually follow their 'Talent specs are intended to be important choices' speeches with a variation of 'We want a character to specialize in either PvP or PvE, or be less-than-perfect at both'. And it's a stance I tend to agree with. And one that, once again, is largely solved by creating a new character to play the other side of the game with.

Last edited by Adoriele : 03/03/08 at 7:27 PM.
 
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