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Old 03/04/08, 2:36 PM   #1013 (permalink)
Tilted
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Dwarf Paladin
 
Malygos
Originally Posted by Hailsy View Post
I've recently been racking my brain to try and think of a suitable mob to test out tanking. The idea is that myself, a couple of other tanks and willing/bored/paid healers come along and heal us while we test out TPS both from a point of view of having agro and not having agro.

The tanks in my guild are roughly tier 5 geared (with a sprinkling of BT/MH loot)

I guess the requisites for this mob would be:

1. It hits hard enough to keep rage bars (blue or red) fairly topped up, without needing say more than 3 healers.
2. It is reasonably easily accessable (half hour of killing is ok if we get to beat it up for a bit without worrying about respawns or similar.).
3. The main portion of it's damage is physical, melee attacks (as minimum I have to be able to block).

Optional nice extras:

-It has some kind of cleave and or AoE damage component to help out off-tanks.
-It crushes (I'm not holding out on this though).
-It's not tauntable.

A little bit of background to this request is mainly for practice for tanking situations like Bloodboil. I've found my threat difficult and VERY varied compared to what Omen is reporting.

In fact, I'm not sure if this has been addressed in this thread so far or not, but I've found recently Omen to mis-reporting my threat fairly regularly. I can only really provide anecdotal evidence, but I've pulled agro off mobs when I can say with certainty (and others have confirmed) that Omen has reported me at less than 110%. Our raid leaders are fairly religious with ensuring that we all have up-to-date threat libraries, so I would hazard to say this isn't the reason.

Can anyone think of a suitable mob or has had a similar experience with regards to threat?

I have read a good proportion of this thread, but if any of this has been covered here or elsewhere just poke me in that direction and delete this post.
I don't know that such a mob exists. First off, incoming rage/mana generation is highly dependent on the gear you're wearing as well as the incoming damage patterns. Considering you guys are mostly wearing T5, you're not going to have infinte rage or mana on anything that's easy to get to, provided you're trying to simulate "actual" raid TPS (i.e. use everything you normally would). In theory you could drop some armor on your gearset to simulate a harder hitting boss, but the reality is any gear swaps will most likely change your avoidance, which then alters your HS threat, Redoubt procs, Reckoning uptime, etc. Warrior threat is dependent on block value, and gear swaps change that. And druids primarily depend on AP for threat.... You get the idea.

It's a noble effort, but I don't know that there's an environment controlled enough to produce the results you're looking for.

Last edited by Tilted : 03/04/08 at 2:42 PM.
 
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