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Your model will make any player evolution impossible.
Current scheme is a) I reached 70 b) I done with 70 instances c) I started heroics d) I realised that I'm done with 5 man content and to progress I need more e) I found kara guild f) Done with kara and need more g) moved to t5
etc.
As I understand your model, you just offering [Primal Fire v.2] to those who farm [Primal Fire], discouraging people to go on next stage as it will be fine for players being stuck at one level (And yes, it is actually one level) if they constantly fed with new version of "primal to farm"
And idea of making old content look new (and retuned scarlet monastery will not become anything else but scarlet monastery) is a bit too cheap trick for WoW isn't it? (Developing Naxx2 is totally different from making multiple versions of one dungeon)
Sorry for critique but I think your model will just lock most players in some infinite cycle.
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