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Old 03/06/08, 9:16 AM   #7 (permalink)
Machinator
Don Flamenco
 
Troll Warrior
 
Aggramar
I agree with the general principle, but I am not sure about your approach. The issue is casuals, who we will define as people who dont want to or dont have time for raiding but not unskilled, dont have much they can do. They have 5 mans that dont really change in difficulty or loot, and 10 mans which dont come as often as 25s. There are rep grinds but I think everyone agrees they suck.

First I think that 5 mans have a difficulty cap due to the fact that it has to be doable with tank/healer/dps regardless of class. It is also hard to have any meaningful coordination difficulty between only 5 people. A significant part of the 'difficulty' of raiding is coordinating that many people. I think it would be even more work for blizz to create 5 mans like this than they do now.

I think a better solution would be to have raids and 5/10 mans come out at the same time with similar difficulty. Sunwell and Magister's Terrace could work like this, but MT would need to be as hard as Sunwell is, and drop loot on par or a little under sunwell. I think this would work for a 10 man/3 day reset.

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