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Old 03/06/08, 9:30 AM   #8 (permalink)
ZeroWashu
Piston Honda
 
Gnome Warlock
 
Eitrigg
Originally Posted by Jaxtrasi View Post
I don't think I really understand your point.

At the moment the progression is roughly solo->5 man->10 man->25 man.

Are you saying that this system is badly thought out because instead of this progression it could be solo->5 man->5 man->5 man if you wanted it to be, and that you aren't "forced" to move on to 10 man and 25 man content if you don't want to?
Personally I don't think its worthwhile to try and force people to do anything. Right now it seems many are skipping the 5-man portion because of arena/pvp epics giving them a false sense of security/viability. There are a few I play with who balk at doing kara because they can get "better" in their view gear from pvp without expending real effort.

The problem with putting the 10/25 progression out there is that five levels into the next expansion they are nearly in the same boat as everyone who passed it over. Now we certainly don't know what the next expansion will actually do gear wise, but given the monty hall nature of the game now I fully expect that before a player completes to the final level that the majority of their gear from TBC is just going to be useless.

As such, people aren't being forced into 5-5-10-25 anyway. Getting past 10 for most people is a non-starter. I think Blizzard has noticed this too. As such the explosion of gear in arena/pvp has come along to give people cool looking items which seems to be the focus. There are a lot more "I look cool" people than number crunching tacticians. Get outside of my core group of people and I find them all the time, usually unguilded or shortly changing.

Instead of taking 25 down to 5 perhaps blizzard should work the other way? Start out as 5, then make 10 and 25. They don't necessarily have to release the 5 man early on if ever, but by increasing difficulty shouldn't that make balance easier? Besides by adding on they can tweak requirements to get class representation up to the levels they desire.

I am clearly in the casual raider category, I just don't have time. I like the idea of 25 player raids. That is what puts the epic into the game. I do think they need to be recognized through items and the like. The problem is always the next release ends up trumping them. Just like the people crying on the boards when TBC came out because of all their hard work. We don't necessarily need progression but we do need the epic. There are people out there to whom a five man is as boring as the solo grind.
 
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