Originally Posted by Himmel
Yes, I think each player have to realise that he has nothing to do in current tier (5 mans) so actually all (or almost all) players were "forced" into 10/25 mans (Aiming for new gear or prestige). My common sense tells me that average player won't bother with getting on next stage as he has warm place at 5 mans. And quitting WoW is more possible than getting to next level, when this player will get fed up with content.
Keep in mind natural burnout of any player, at this moment there's 3 ways a) Jumping on next stage of game b) Leaving WoW c) Starting new main
And I think with 5man> 5man > 5man progression % of leaving "Because I've seen everything" will increase.
Current 5 man to prepare for 10 man, 10 man to prepare for 25 man, 25 man to prepare for fresh content is working, As 5 man just cannot give enough efforts absorption as large and hard raids wich ideal to keep players busy.
I may be wrong as casual player psychology is a dark side for me.
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The intention of the outlined system is that at each tier there will be a cutting-edge 5-man instance, a cutting-edge 10-man instance which is a tier of difficulty and gear higher, and a cutting-edge 25-man instance which is a tier of difficulty and gear higher than that.
There is always reason to jump up to the next group size, because doing so gives you access to content you don't have access to right now. After the next age, 6-12 months down the line, that content will become accessible to you without jumping up a group size. Realistically, if you want to be at the cutting edge you still can be at the cutting edge (and there is slighty less barrier to prevent you from doing so, although you have to be "as good"). If you don't want to be at the cutting edge, well, you still don't have to be. The only difference is that you can choose to do 10-man SSC instead of 25-man SSC. Either way, they're never going to be in the newest, hardest content when it's new and hard.
Why should they be doing 25-man if they'd rather do 10-man?