Originally Posted by Touf
That's why. Sure, once you get Crusader Aura you're fine, but before then, and especially pre-40, the movement buff is huge.
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People level characters without Minor Run Speed on their boots? I sure as hell don't, and even if you do go ret, you can put those 3 points to WAY better use in Conviction at that level and just get a speed enchant. 3%crit > 7% speed at level 25. Don't get me wrong, I like PoJ, and I've actually worked it into my Prot build starting at level 61, but it's still just fluff and doesn't really account for the massive kill rate difference between ret and prot. I can kill about 5-6 in the time it takes ret to kill 2-3, and I don't need to heal when I'm done doing it.
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Not really sure why people are complaining about Prot pallies having difficulty with caster mobs. I would just gather 2 or 3nearby melee types, head over to the caster and let reckoning kill it. Casters typically have very low hp and there are not many places where you sit back and say "boy, all the mobs here are casters" most packs of casters have a mix with a few melee.
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Exactly. It's because they either haven't tried it, or haven't really
TRIED it wholeheartedly. Last night I was doing the mushroom sample collection quest in Zangar for Leesa'oh...I'd round up about 4 melee ogres and one shaman, and just kill the shaman first. He dies in no time flat, and when he's dead all the other ogres are between 60-75% life. It's not inefficient at all, people just look for excuses to defend their "ZOMG HUGE NUMBERS" Ret stuff. The downfall of the prot pally is other classes ruining all your fun. Pretty much all day long you have people stumbling upon you and hustling to help you in the face of what they see as an insurmountable pull...and it's stuff you do all day every day.
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Does the cost of constantly reapplying shield spikes to shield upgrades become a problem at any point? For whatever reason all the guides I've seen about leveling protection seem to include a fairly high amount of twinking, but that is probably more due to maximizing speed over absolute necessity.
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A thorium shield spike (20-30) is 4 thorium bars, 8 dense stones and 2 Essence of Earth. EoE is dirt cheap on the AH, and we've got a couple stacks in the guild bank anyway. 4 thorium takes about 3 minutes in EPL to get, and stones are inconsequential. It's a pretty minor expense considering my paladin was never without a BoE epic shield leveling from 31-62. I think I only made 3 anyway...one for
[The Green Tower], one for the
[Wall of the Dead] and one for
[Skullflame Shield].