Originally Posted by Ivanstone
I have a question regarding the actual chance of any given boss attack to be a parry hasted swing. Most will agree that the base parry chance for a boss is close to 15%.
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Where do you get 15%? I've seen people say 5.6% (this one has math to back it up), 6.5% (I think this might be just because rogues are inherently dyslexic, though), or 9% (this one seems to be mostly a guess based on player base miss rates) fairly regularly. I've never seen anyone reporting anything close to 15% boss parry, either on these boards or elsewhere.
[e]Your other question raises a good point, but doesn't take into account actual parry mechanics that were largely proven in the thread I linked above. If a player or mob parries one of an attacks when it has less than 20% of its swing timer left, it
does not receive any parry haste, either on that attack or the next one. Similarly, if it has between 20% and 60% of its swing timer remaining when it parries, it will get a reduced amount of parry haste, because it won't lower the swing speed to lower than 20% of its base speed. Basically, 20% of the boss's parries won't result in any additional damage to the tank, and only 40% of them yield full parry-induced "extra" damage, while the other 40% is somewhere in between.