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Although it would be neat to have NPC's fighting on your side as simulated players, I can say beyond a shadow of a doubt that we'll never see that kind of thing in WoW. They can barely pull off an escort mission that isn't impossibly frustrating, and making an NPC act like a semi-intelligent raid member is a major, major AI task. To say nothing of the obvious balancing problem: If you make them too intelligent, you're almost guaranteed to trivialize the player's actual role in the event, and if you make them mindless deadweight, then it's pointless to have them, or even a liability if the player ends up babysitting.
If Blizzard were going to include player-like NPC's in the game, they'd have to start on a far smaller, more restricted scale, and gradually improve them until they were raid-capable. I wouldn't be surprised to see behavior like that take ten years to incorporate and have it actually be *fun*.
And even if they did it, it would be a tremendous amount of work for highly questionable benefit!
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