
Originally Posted by Phlis
I guess I should ask this straight up, have you really raided with a good group of people? Not just a random guild, but a group of people who over time became your friends, with good attitude and the same goals? A team, even when it takes you a month to get to and down Kael, and theres drama, but you stick it out and you kill that loud mouthed son of a bitch. Have you ever really felt what it's like to down Ragnaros or Vael or Nefarion, or C'thun, or Kael for the first time with a guild? Been through the trial and error, made the strategy postings on what can be fixed? I'm not talking about the first time YOU killed a boss that a guild had already been farming, Do you know what it feels like, after weeks, for it to actually click for the first time?
Honestly, thats what raiding is about. My team, my friends, the time we spend together. If you can get that from a 5 man, good for you, but you'll never know what it's like, and you can't recreate it with this piddly shit. Sorry.
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I don't think you understand the point he was trying to make. Spending hours a day playing the game with the same 24 guys, learning encounters, etc. is NOT what 5 manners are trying to do. They don't have the time to play that much WoW. But, just because they have actual lives, work, family, doesn't mean the game should just end for them at level 70 5 mans. He's suggesting a way to get them involved in encounters that APPEAR similar to raid encounters. NOT getting them into the raid game, or really even something like the raid game. After all, everything you just said wasn't WoW. That same teamwork and drama can apply to any co-op team activity. He wants to make the WoW 5-man game look and play kinda like the raid game, not make the 5 man dynamic feel like a raid dynamic. Do you understand?
Edit: Spelling