
Originally Posted by Katrael
I believe you are going about the calculations for average damage added per swing slightly wrong Moogul. In addition to the various attack table outcomes, I believe that ignoring the increase that heroic strike brings to a portion of your mainhand swings is important when considering the added value of an extra swing versus a crit.
This means that for offhand attacks, the calculation for average damage remains the same as posted above, (avg. hit damage) * (1 + crit - miss - dodge), as well as taking into account glances. I believe the glance rate is 20-25%, and reduces damage to ~70%, but someone can correct me on that if it's wrong.
However, the formula for average damage from a mainhand swing is going to be more complex. We first need to know the ratio of normal swings to Heroic Strike. Once this number is determined, the average damage per MH swing will be [ (avg. hit damage) * (1 + crit - miss - dodge - glancing_reduction) * (%normal attack) + (avg. HS damage) * (1 + crit - dodge) * (%HS) ]
Pinning down the average number of MH swings that end up as heroic strikes is a bit difficult, but I'll simply estimate one in three, as this is a conservative estimate for my own gear and group composition. With that assumption, as well as the 18% miss, 3.6% dodge and 45% crit you used in your examples, as well as the assumption that glancing will result in ~7.5% lost damage(25% of swings deal 70% damage) we get the following:
[ (avg. MH hit damage) * (1 + 0.45 - 0.291) * .66 ] + [ (avg. HS hit damage) * (1 + 0.45 - 0.036) *.34 ]
[top] avg. MH Swing
[ (avg. OH hit damage) * (1 + 0.45 - 0.291)
avg. OH Swing
That said, I'm having some difficulty fully following this through. Heroic Strike adds a static amount of damage to each swing, which means that solving the above expressions by canceling out the average hit damage term as Moogul did won't tell the whole story. Additionally, we need to know what percentage of damage is coming from the offhand, and what is coming from MH/HS.
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I made a post about this earlier on in the thread. While more Haste increases your swings, if you're not already at the point where every single Main-hand swing is converted to Heroic Strike, then in the long run Haste won't be affected by Heroic Strike. The idea is that if you have the rage to add a Heroic Strike in somewhere in those 101 hits, it'll be added in. Seeing as most people don't have that rage to convert every Main-hand swing to a Heroic Strike, the extra hit will be a normal attack, not a Heroic Strike.
In short, if there's room in the "normal" 100 swings to add a Heroic Strike, we can't count the fact that the extra swing gained from 1% Haste will be converted to a Heroic Strike, because that could be converted somewhere else in the 101 swings. I hope this makes sense.
Originally Posted by mulinexman
Well exactly what feeling I had a few months ago. I simply missed alot of rage in fights, wich resulted in mostly having barely enough rage to use BT and WW but none at all to dump rage in HS. So I respeced and took 5/5 in Unbridled Wrath, what solved that problem for me. Now, that my hitrating is again above 200 I have no rage problems at all and due to BT and MH gear giving me even more hit I think I'll put that 5 points in UW again somewhere else. Although I don't think I'll be too happy with a hitrating under 200 and as the guide here suggested that, I was really curious what you guys think.
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What I've stated in the first post is that the general "minimum" requirement for Hit is 9%. That's because after 9% additional +hit will not affect your yellow damage. How much Hit Rating you actually run with is entirely dependent upon your feel for it. If you run with 119 Hit Rating (my personal number) and are happy with it, then fine. If you feel like you're rage starved without 200 Hit Rating, go for 200. I personally have no problems with rage starvation, but I'm currently using a fast offhand so that's a factor. Ideally I'd like to get a bit more Hit Rating for when 20% comes, however that's not the top priority on my list of things to do.