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What they could do with warriors is balance it so that arms/fury warriors have enough threat generation to sufficiently hold aggro against real DPS -- basically, give them the TPS potential that deep prot has now. Then sprinkle some talents into deep prot that increase the ability to do damage while tanking, but still not reach the levels of damage done by DPS specced warriors in DPS gear. Leave the survivability as prot as is.
What this does is create a situation where a DPS warrior can throw on tanking gear and go defensive stance and hold real aggro, but completely gimp their damage in the process. A prot warrior would still be the preferred tank in all situations. They'd generate the same amount of threat, plus do maybe 70% of the damage of a real DPSer while doing it, so heroics/instances will be noticeably faster with 3.7 effective DPSers. They'd also still have the boost in survivability that makes the pure spec necessary for progression content.
Something that might be tough to balance around would be that prot warriors, with their survivability and now boosted dps, might become unstoppable grinding machines. Prot warrior are already capable of some crazy soloing. Then again, this might do nothing more than make them as capable of solo grinding as prot pallies already are. It might even make them playable in pvp (playable, though certainly not ideal -- not good enough to oust the MS warrior's spot on an arena team, certainly)
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