
Originally Posted by Grim13
***edit***
It also just occured to me that a web-based solution could be written as a sim rather than as a spreadsheet, though I am not certain that would be a good idea.... I have a feeling that the CPU demands of such a thing could escalate rather quickly, if there was anything resembling a decent amount of traffic. Assuming that is the case, then I don't see any way to have a "sim" solution without involving downloadable content. Not that that is a bad thing, but right now, the niche I am looking at is cross-platform and out-of-game. Basically, I am working on something to keep people's minds occupied while they're at work. The funny part, I suppose, is that after reading a few html, javascript, php, xml and AJAX tutorials yesterday and today, I have a solid idea how to code the guts of the thing, but still need to learn how to make it presentable (not ugly) as a web page. What's really sad is that I haven't played WoW in over a month, but I still spend hours and hours on these projects.
|
I definately wouldnt recomend doing a sim calculation using your webserver. Too much load. You
could do a sim in javascript/flash, although it wouldnt be too fast. A java applet would be faster(runs on the client machine, embed in a webpage), although it's not as well supported.
As far as making an html user interface pretty, I'm sure you'll have plenty of volunteers to do that for you once you get some functionality going.