|
I've been thinking about adding some sort of 'module' to bFader, which can set alpha depending on, if i have a target selected or not. E.g. i get to hide my player frame if i not have a target targetted, so i get the minimalism feel when im idling/chatting or whatever. Now the thing is, that i don't know what the name of that certain event should be.
I have been looking into PLAYER_TARGET_CHANGED, but this event seems to be fired on both gaining and losing a target.
Therefore i ask you, if anyone know if such two event exists, one fired when gaining a target, and one fired when lossing a target.
Thanks in advance
|