Originally Posted by Graul
Wasn't really considering the agility gained from Kings or the crit and minor haste being affected by the increased AP through UR.
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But the SEP calculations does it for you already. Spreadsheets take 1 agility added to base stats, multiply it by kings and check the dps gain. Then they take 1 str and multiply it by ALL the buffs you select including UR Kings and imp zerker, and check dps. Then they compare the 2 values. UR is already added for str benefits on the SEP calculation stage.

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Rage Winterchill ,Anetheron, Kaz'rogal, Azgalor and Archimonde ALL have CC or AE that can, and often do take you out of combat for brief periods of time throughout the whole fight. Sometimes you can get lucky with them and barely ever have to move, other times you are not so lucky. Najentus has his shell, which negates damage for a couple of seconds until your raid heals up and you break it. Not everyone has melee chase Supremus around during the kite phase, although it's possible, but there are still plenty of times you have to be away from him other than just that. Mother has her random ports (which you can get hit with zero times, or multiple), Council has rough AE quite often and with Illidan, it's just a matter of the phases. There are PLENTY of examples as to why you will never be taking advantage of a Mongoose proc 100% of the time, because you will never have it proc as soon as you hit a target for the first time, then fade right before you have to leave on even close to a consistent basis. You also do kill trash during the raid, and while many scoff that trash matters, it does. Otherwise the whole raid could just afk teleport to every boss.
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I totally agree with you. But can you say that on archimonde HALF the time you get mongoose procs, you have a fire run thru melee and go away shortly after? No, it happens much more rarely. Thats why also i think the modelling should be improved. Really in Grims sheet the haste doesnt seem modelled and i just tried it again to be sure. Nope its not. Niuta's one, Im not sure but 2.07 doesnt. I tried Landsoul one and it does. And guess what, Landsoul spreadsheet shows 30+ dps gain from mongoose over potency not ~10 like Grim/DrAllcom3 spreadsheets.
As long as you consider mongoose to give you 10 dps increase, its disputable. However adding haste makes it in 30-40 more dps range. Also if your melee doesnt chase supremus, it doesnt mean Mongoose loses half its functionality. Your potency doesnt "work" if you dont melee him. Only advantage potency could have in such scenario is that it procs RIGHT before the phase switch. So in short in worst scenario mongoose is reduced by 16% in effectiveness there.
Also trash favors mongoose honestly. Hyjal trash we heavily buff melee with necromancer buffs whenever possible, and pretty much my main skill is SS. My mongoose/executioner uptimes are close to 100% there. There is no downtime as well, there is just a huge pile of mobs on top of a paladin that you cleave/SS/WW etc. BT trash is more or less the same. Najentus trash is single target dps, but not really much movement. Supremus trash is probably worst but even then i dont have much downtime.