
Originally Posted by TheCutlery
My rating isn't sub 1600. Well, it is, but realistically it's 1800. I finished last season at 1787 with a paladin. The problem being is that I've basically failed in every attempt to get to 1850 with one of my friends. I have absolutely zero interest in playing arena with anyone who is not in my guild. I don't play this game to play with random tards, or search through miles and miles of chaff to find the one diamond in the rough. I play to play with my friends. That being said, it's literally IMPOSSIBLE for a sub 2k team to learn how to become a 2k team now. There are WAY too many rerolls. I've stated this in other threads. 10 games a week, here's how they break down.
3 games = Easy wins, not even a challenge. These are teams rated the same as us, we crush them.
2 games = hard wins, awesome matches. Very evenly matched, great fun.
2 games = Hard loses, awesome matches. See above
3 games = Curbstomped by people with S3 weapons/shoulders. No chance at all, better to afk out immediately as it's a waste of time.
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I know where you're coming from and hopefully something in my experience can help you out. I'm a recent reroll (hit 70 in December) and I just reached 1850 with my roommate playing his Rogue this weekend. We might have been able to do it sooner, but both of us have made PvE more of a priority than PvP, so our honor gear is limited and it hasn't been until this past month that we started to make serious efforts to reach our goal. Here's an outline of the steps that I feel we went through:
1. Get a clue. The first week I did arenas on this Druid in January, I was terrible. We could barely maintain 1400. I had just respecced Resto from levelling feral and I hadn't yet adjusted to hot-healing; I didn't have a feel for how to counter damage with my heals. For me, after a week or two of PvE, I was much more comfortable - you learn about how much healing, how fast, you need to do to counter certain levels of incoming damage; when you can count on your HOTs to refill your team/party and when you need to do more. That was the first step, because you can't even start to make intelligent choices about CC or escape abilities until you know what it's going to take to heal the incoming damage.
2. Get gear. This doesn't specifically have to be PvP gear; my PvP set when we hit 1850 has only 207 resilience. Obviously I'd like more, but high +healing PvE gear is useful too; sitting at 1700+ healing means I have more time to CC instead of desperately spamming heals, it means I have more time to drink before I have to go back in to heal, it means I have better survivability when I only manage to get one HOT up before a Rogue gets back in melee range of me and I go bear.
3. Practice. Ten games a week isn't going to cut it. After every game, you break down what went wrong, you figure out a counter, you go back in and you try it. If you don't play enough games to go through that process, you don't learn and you don't improve. The last 3-4 weeks where we were seriously trying for 1850, we have been playing 20-25 games a week. We usually do this in one session early on Sunday afternoons so we don't suffer too badly to queue times. I can't stress this enough, though - without experimentation and practice you can never improve as a team. Each week we at best do 50-50 for the first 5-6 games while we warm up. If you're only playing 10 warmup alone basically negates your chance to move up.
You make it sound like you hope playing with a Druid will be a magic bullet to get you to 1850. That simply isn't the case - nor should it be. It's a complicated class, be patient with your partner (and yourself). Whether a well-played Druid is too strong is a completely different issue, of course (they are) - I just hope you aren't expecting unreasonable things from your team. Good luck on the way to 1850.