Originally Posted by Fruffy
With the changes made to latency and how wow processes a button "click" in 2.3.2 (I think it was that patch, the "stopcasting" changes) can't you simply spam a shield block/holy shield button as the cooldown nears its end to ensure minimal downtime due to lag? Or perhaps with the use of a latency mod to tell you when you SHOULD be pushing your button? I know on my rogue, when I've had a nasty 4-5 second lag spike, I'll be spamming sinister strike and come back from my lag with 4 extra combo points so it should work.
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Even with zero latency, it's impossible to manually push the button at exactly the require time to have no gap in holy shield uptime. The changes in 2.3 also only addressed chaincasting spells, not cooldowns. The client won't let you cast holy shield until it's been 10 seconds since you last cast it, and if it takes 100 ms for that cast to make it to the server, you have 100 ms with no holy shield.