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Old 03/21/08, 3:54 PM   #1168 (permalink)
 Chicken
Co-starring: The Egg
 
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Blood Elf Paladin
 
Azjol-Nerub (EU)
I personally lose ~4k health to my FR gear set, as well as 200 spell damage. The spike damage you take tanking the Flames isn't particularly large, so you also don't need as large a health pool as you'd need for most fights, specifically the only serious spike damage you can expect to take is if you stand in multiple Blazes at once. I'd estimate that with crit immunity you should generally be fine with 18k or so health in this fight, based on my own experience, and I'm not particularly good at moving out of Blaze fast.

The way the combat log records partial resists on critical hits is also misleading; the order of calculation appears to put partial resists before crits, so the amount that shows as being resisted in the combat log is before the critical damage multiplier. Resists only come in 25/50/75%. Your particular example crit was actually a 25% resist.

I'll add that our healing team setup is extremely good for this phase of the fight however, the damage done by Illidan's Fireballs is fairly trivial when you usually have 2 CoH Priests and 2 Resto Shamans on raid healing, which also means that I don't try too hard on my threat (Our DPS knows to be somewhat careful).

buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
 
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