
Originally Posted by Voxx
Consumables:- Flask of Relentless Assault: 120 Attack Power. (2 hours, persists through death)
- Elixir of Major Strength: 35 Strength. (1 hour)
- Elixir of Major Agility: 35 Agility, 20 Crit Rating. (1 hour)
- Elixir of the Mongoose: 25 Agility, 28 Crit Rating. (1 hour)
- Fel Strength Elixir: 90 Attack Power, -10 Stamina. (1 hour)
- Roasted Clefthoof: 20 Strength, 20 Spirit. (30 minutes)
- Spicy Crawdad: 30 Stamina, 20 Spirit. (30 minutes)
- Talbuk Steak: 20 Stamina, 20 Spirit. (30 minutes)
- Spicy Hot Talbuk: 20 Hit Rating, 20 Spirit. (30 minutes)
- Elixir of Demonslaying: 265 Attack Power vs Demons. (5 minutes)
- Drums of Battle: 80 Haste Rating for party. (30 seconds)*
- Drums of War: 60 Attack Power for party. (30 seconds)*
- Haste Potion: 400 Haste Rating. (15 seconds, shares Health Potion cooldown)
- Insane Strength Potion: 120 Strength, -75 Defense Rating (15 seconds, shares Health Potion cooldown)
Relentless Assault will yield the most dps for the majority of fights. Elixir of Demonslaying can be a better choice for boss fights where the boss is a Demon, bear in mind the short duration however. In addition, Flask of Relentless Assault persists through death whereas the other consumables do not. Roasted Clefthoof is the best dps food you can get unless you are under the 9% hit requirement, in which case Spicy Hot Talbuk can be a better choice. For fights with large amounts of burst AoE damage, either of the two stamina foods can also prove useful. For temporary buffs, Haste Potion is almost always better than Insane Strength Potion. Only if Haste Potion is causing interruptions or problems with maintaining your Slam cycle as 2h dps should you use Insane Strength Potion, however availability is also a factor. Also of note: Elixir of the Mongoose yields better dps for a warrior than Elixir of Major Agility, with or without Blessing of Kings.
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Emphasis mine.
I've really started looking into this. When would ISP beat out HP? There's no ifs ands or buts about using haste potion during Recklessness.
Assuming a bossfight takes 3-4 min, that's enough time to pop trinks and cd's twice for a fury warrior of any race. The whole 20 burn is a nobrainer in terms of choice cooldowns and associated consumables.
But what about that initial burst in the first minute? I'd *guess* ISP would prove superior? Haste means faster rage gen (as well as faster burnoff) which means more Heroic Strike burnoff resulting in additional aggro. ISP would award more rage with white hits, and subsequently heroic strikes would hit for more, but the threat 'bonus' to the ability is applied on the swing itself, not the value of the swing. For threat, ISP would win out?
As far as dps during the initial burst, directly influencing BT can't be a bad thing right? BT is unaffected by HP.
WW would be indirectly affected by ISP, not so by HP.
I mention heroic strike and BT because white damage for myself usually sits around 35%, whereas BT and Heroic Strike are pretty even around 16ish, and WW around 8%.
Initial burn: ISP. Recklessness fun: HP.
Without getting into math, does this sound right? Of course I'm going to start testing ISPs into fights, but just wondering if others have thought this through as well.