Originally Posted by Zomghuntar
Is there a way to disable the Debuff count that shows up?
If i just remove NumDebuffs from the code it gives me a Syntax Error.
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in order to remove the debuff count you have to remove
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(IsEnemy ? ~IsPlayerOrPet ? NumDebuffs:Hide(0))
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so the dogtag begins with
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[(if (IsEnemy ? ~IsPlayerOrPet) then...
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