Originally Posted by Clandestine
He'll end up tanking a very significant portion of the fight - every single time the tanks need to swap he will tank for the difference in time between the spectral realm tank being ejected from the spectral realm, until that tank taunts Kalecgos and the next portal spawns. That's probably going to end up being at least a third of the fight. The human Kalecgos will definitely die before you can defeat the encounter.
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This was briefly mentioned in the Brutallus thread, but I figure I'd respond over here. Our two kills of Kalecgos have both used only two tanks. It was initially due to necessity with tank unavailability, but I prefer it to using three tanks. We ran 2 tanks, 8 healers, 15 dps. The 8 healers were 1 resto shaman, 1 tree, 2 CoH priests, and the rest paladins. We had 4 decursers, so the teams were broken up 2 healers (typically a group healer and a single target, however we were restricted to one group having 2 paladins) and a decurser assigned to each group. The rest was filled in with dps.
There is no possibility for random tank ports to deal with, decursers getting out of order, etc... There is approximately 20 seconds of time where the NPC is tanking Kalecgos every minute. Sathrovarr deals about 20% of the NPC's health every 30 seconds, leaving you plenty of time to kill them before the NPC runs out of health. Both tanks will also wait to taunt until they are sure healers are ready, so there are no reckless tank healing gaps.
Both our first and tonight's kills lasted a couple seconds past the 5 minute mark. It's most definitely doable, and indeed repeatable. Our DPS is not top notch (or drum cheesed) by any means either. We have one mainhand glaive, and are still working on Brutallus. We arrange our groups by what portals they take, though we don't do anything dumb like mixing melee and casters. It's a pretty fun way to do the fight.
Also, this composition sets you up quite nicely for Brutallus.