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Old 04/02/08, 11:01 AM   #73 (permalink)
Jalhar
Von Kaiser
 
Night Elf Druid
 
Dragonblight (EU)
I wonder if we are the only ones to use a 5 groups rotation, 2 healers (1 group healer / 1 tank healer) / 1 decurser per group (yay for resto druids being able to fullfill both roles ^^) ? The main advantage of this strategy is that there is *always* at least 2 groups in and 2 groups out, and thus always 2 healers on whatever tank (dragon or demon, given the fact the first demon tank waits for 2 groups to be inside inner veil to taunt). The obvious drawback is the super high number of healers and decursers needed, especially group healers (shammy or priest), so the dps is a bit slow (we had our first kill on the 7th minute mark), thus decursers have some job at the end.
With this strategy, damage on demon & dragon is pretty much the same after some time into the fight, with the use of first dps cooldowns inside, and good communication, dragon and demon reach 10% at the same time.

We decided to use this strategy because we had a lot of problems to make more than 5 players to take one portal (cooldown, old computers, keyboard turning, portal unclickable, etc) and to have every group surviving until the end. Now that we are fluent with portal clicking, I feel tempted to try the 4 self-sufficient groups + tank group (3 tank + 1 healer + 1 random) strategy to improve the dps. I however see a problem doing so : given the fact that there is a portal every 20 seconds, the fourth group is entering inner veil at the same time the first group is going out, making the rotation on dragon tanking risky. Plus, the dps on dragon & demon is asymetric, which can lead to problems into enrage. How do you fix that ?
 
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