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Old 04/02/08, 1:51 PM   #779 (permalink)
Galick
Glass Joe
 
Human Paladin
 
Moonrunner
Ok I just briefly read through the things posted but here's what I've found out. JoJ cannot be resisted, however trinkets now remove the debuff. The way I get around it is I open with JoJ and when the druid trinkets, I throw my stun on him and if he gets away, the warrior intercepts on him and my judgement cooldown is surely up by then. Oh and JoB is the only physical seal YA'LL have, or so I'm told. I'm still sandy about not having it.

I recently started tryin ret in 5v5. So far I'm 11-0 on the team and it's at 1712. The setup is warrior/ret paladin/ele shaman/rogue/holy paladin. The idea behind the team is to assist train warlocks. If there is no warlock, then we find a priest or druid and get on that target. With the large amount of bursts/stuns we can quickly eliminate a target and having two pally bops to fall back on is a great asset. It's built to combat the Euro comp. I'm speculating that we will struggle against the double shaman teams that have a lotta burst and no cloth, but luckily those teams are few and far between.
 
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