Originally Posted by zliplus
Are you sure it's not because of the amount of damage you're doing with a bomb? The bombs have a base dmg of 60k or so, but mostly only do 25% damage with some uncommon 50%. 75% is very rare and I've never seen a 100% hit. The sorcerors would always die in one hit if you got lucky before.
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The health on the mobs involved has definitely been reduced. Even a 75% resisted Arcane Charge will now one-shot an Eredar Sorcerer, and two 75% resisted ones appear to be good enough to kill a Pit Overlord.
I have a feeling the respawn rate on all the mobs in the bombing run has been increased as well, though that could just be because there's a lot less people doing the run at the same time now that it's easier. Either way it's gone from the most annoying quest on the island to one of the more enjoyable ones; I'd actually say the hardest part now is to remember to bomb 12 Wrath Enforcers.