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Technically, haste increases rage generation, decreases Flurry uptime (under the same idea that slower weapons = higher Flurry uptime) and has no effect on PPM mechanics.
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Wouldn't the uptime be the same comparatively speaking? I guess you would get less instant attacks in between Flurried swings under additonal haste effects than without, but the increase in Heroic Strike speed (and a greater chance to crit as opposed to a glance or miss) should somewhat even that effect out shouldn't it?