Originally Posted by Praetorian
Now would be a good time to embrace the idea that players play classes, not specs, and that a prot paladin should be 50g, a hearthstone, and a resummon away.
I wouldn't ever want to do Felmyst with only 2 priests. That wouldn't be fun. It's definitely balanced around 3 priests, which strikes me as completely reasonable. Between holy and shadow, do people really not have 3 priests? On the other hand, people who insist you must have 5 or something silly like that aren't doing the fight correctly.
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Should limit that to 'players play.' We've had to have several of our members bot retired characers/geared alts on Brut and now Felmyst as well. Getting kind of sick of it but if that's the only way to keep a fight challenging, I suppose we'll bite the bullet. Being melee heavy is killing us on this one too. 4 rogues = sad times.
Anyways...
One question, is corrosion intervenable? Getting mixed reports from our warrior that the damage is but the buff but I'm fairly certain that there's just a delay, like he casts corrosion and then his next melee hit applies the debuff or something.