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We have had significant issues with disconnects during phase 2 of Felmyst, and not from people who've previously had problems. Not sure if anyone else is in the same boat, but some combination of video cards (or something) causes random disconnects for us. We've been having the people with these issues stare at the ground, which seems to have corrected the problem, but it's definitely been a factor in our progression on the fight at times.
For phase 2, we use a group-up spot and handle the adds a lot like Morogrim. A couple paladins with RF on spamming heals to draw the adds to one place, where they're picked up by our protadin. It requires the occasional BoP on the paladins (saving bubble for encap, obviously), but it's helped make P2 in general much, much more controllable for us.
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