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Don't know how hard this is, but is there a quick way to have debuffs grow up instead of down after the first row of 8 fills out in rbars?
I got it on my own, just copied
if(i == 1) then
button:SetPoint("BOTTOMLEFT", icons, 3, 0)
elseif(i == 11) then
button:SetPoint("BOTTOMLEFT", icons[1], "TOPLEFT", 0, 2)
elseif(i == 21) then
button:SetPoint("BOTTOMLEFT", icons[11], "TOPLEFT", 0, 2)
elseif(i == 31) then
button:SetPoint("BOTTOMLEFT", icons[21], "TOPLEFT", 0, 2)
else
button:SetPoint("LEFT", icons[i-1], "RIGHT", 3, 0)
From buffs on to debuffs
Last edited by Fugazi : 04/12/08 at 1:13 PM.
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