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Old 04/14/08, 3:50 AM   #443 (permalink)
Jebraltar
Don Flamenco
 
Blood Elf Paladin
 
Staghelm
Note to Paladin tanks trying Zul'aman since they changed the mechanics on the bombing sequence:

Don't forget that there's a 2500 damage / tick firewall at the entrance to the bridge leading to the egg spawns...


Yeah, we would have had our second bear (timer died with Lynx at 25%) if I hadn't been so distracted by how amazing my flame-tanking set was for this boss. "Wow, these guys do like no damage! WHAT JUST HIT ME?"


Having tried a few group compositions, I've got to chime in very adamantly about the fact that group composition honestly doesn't matter much. We switched from a caster-heavy group to a melee-heavy group. Some AOE pulls took a little longer, but things like Flame Casters simply exploded and bosses died ludicrously quickly. You will gain enough time on the parts your group is good at that you will always make up for the ones your group is bad at, unless you knowingly created a terrible group for yourself.


As far as the WWS analysis goes, I don't see anything horribly wrong. The only thing I'd mention would be that a one minute wipe means that you'll have it the first time you do a run without any mistakes.
 
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