Originally Posted by Kaacee
I currently farm in DPS gear, +1088 damage. I use PW:S, Holy Fire, Smite, Smite, Smite, SW: D finisher. I find SW: P pretty useless unless I'm fighting 2+ mobs. I need to drink a lot, but I have a mage friend who provides me with water. I have been tempted to buy the SSO mana/health food for when he is not available, but I am cheap. I use Inner Focus as soon as it is up, and have Icon of the Silver Crescent bound to my DPS spell. When I am LOM, I pop the shadowfiend on something, SW: P, wand until the pet dies, then a SW: D usually finishes it.
I'm not sure if Mind Blast is useful, but I've debated adding it to my macro.
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I find that tactic very innefficient. The best way to farm as a priest for me is this (917+damage/1800+healing in DPS gear):
Holy Fire, smite, pain, starshards, fear ==> target another mob, PWS, holy fire, smite, smite, pain ==> target another mob, holy fire, smite (2nd smite if you can), pain, fear ==> target another mob, PWS, holy fire, smite, pain, starshards ==> target another mob shadowfiend, pain ==> target another mob, holy fire, smite pain, fear ==> target another mob, PWS, holy fire, smite, smite, pain ==> smite+pain on shadow fiend target
If any mob lives through the pain I SW:Death them or fire a wand. If fear pulls extra mobs, I use them as my new target. In fact fear helps a lot with pulling as I dont have to waste time moving. I basically have a mob dropping every 15 seconds this way and can be killing up to 6 simultaneously.
I continue this sequence non stop until I kill every mob in sight. I loot and start again.
I never rest. In fact I never carry any water. I regenerate purely through shadow fiend (having the on use +heal trinket is great for this) and by spending 75% outside FSR, due to the move to next mob and cast holy fire combo, that easily nets me 3.5 secs regen every 15 seconds.
My main problem with this tactic is when an area is sparsely populated. If mobs have high HP, i.e. 8k or so, this tactic is not so great, this tactic is also not so great against mobs that can disable you or stop you casting.