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Old 04/17/08, 1:47 PM   #434 (permalink)
Kambing
Glass Joe
 
Gnome Death Knight
 
Spirestone
Originally Posted by giameetj
I didn't count fear in there because most of the time they're either interupted or just broken out of immediately.
This one of the first mentals humps that you need to cross over as a lock in arena (espicially 2v2 where fear will typically be your only cc). People will have 2 fear breaks available on average (e.g., medallion, wotf, fear ward, berserker rage). For the first 30 seconds, it may look like fear is worthless because you'll get immunes/resists/quick breaks left and right. The point is to force your opponents to burn those outs early so you can enjoy 2-3 minutes of unprotected fears (or even better, other cc from your partner if available).
 
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