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Originally Posted by Kuradoberi
Is the bonus damage provided by having Immolate up, affected by spelldamage gear or is it just a flat bonus?
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It is not affected by spelldamage. The damage of a spell is calculated as (base_dmg + spell_coefficient * spelldmg) * some_coefficient. Having imolate on the target simply increases the base damage. It is however subject to the same modifiers as incinerate, like debuffs, talents, critical strike bonus etc.
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Originally Posted by Kuradoberi
Depending whether the bonusdamage is affected spelldamage gear, what is a greater dps loss? Clipping Immolate or having your 5/6/7th Incinerate doing damage without Immolate up, depending on your rotation.
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One immolate tick is (123 + 0.13 * fdmg) * coefficient. Bonus damage of incinerate is 120 * coefficient * (1 + crit_coeff * crit), with crit_coeff being 0.5 without ruin or CSD, 0.545 without ruin but with CSD, 1.0 with ruin but without CSD and 1.09 with ruin and CSD. At every realistic gear level, the immolate tick will do more damage.