Originally Posted by Copernicus
Has anyone tried heavy Arcane Resist on the encounter? From WWS, Encapsulate damage can be partially resisted. With four slots (trinket, neck, ring, cloak) it's possible to get up to around a 38% resist rate.
Our main problem right now is with handling Encapsulates. It seems to be a combination of people not reacting fast enough to them plus the ability stacking with one or two others (Gas Nova or Corrosion plus Encapsulate can be brutal). Our groups are heavily stacked on top of each other because we only have three priests available. Everything else in the fight seems to be under control, it's just that about half the encapsulates a healer will end up dieing and then the fight goes downhill from there.
|
We were having similar troubles with encapsulates until we moved to 4-group set up. If you only have 3 priests available, it might be a bit more difficult, but the key is that everyone in the group needs to move as a group rather than scatter. If Group A is to the NE of Group B, when Group A gets Encapsulate, everyone runs to Group B and gets healed up there before running back. Drop the mass dispel in between the two groups in order to still hit people. Having a set place to run to improves CoH and Chain Heal efficiency which leads to less people getting dangerously low before another encap or gas nova goes off.
If you can get a 4th priest of any spec in, you should consider it. Having 4 ranged dispell groups instead of 3 means less people have to run during an encapsulate which improves dps, raid healing, and tank healing all at the same time.