Originally Posted by Bunnyz
Regardless the quality, in my opinion, pvp items should be able to reflect "pvp effort" of the user. Don't you think it's a bit... easy to get BG items now? (I have seen people - or myself - who afk AV whole day, tabbing back and forth, jumping around, and still gain 15k honor or more in a holiday which is equal to one BG item). And it has been proven that there isn't many ways to prevent people from afking, so this is the best idea - force them to put some effort into pvp by gained a small amount of rating (1700 is the highest rating requirement for BG items - which is very much attainable even on the first day of s4)
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My issue is that they are treating the symptom and not the disease. Of course farming honor is a joke but guess who made it a joke: Blizzard. I give them some credit for trying multiple times to fix AV but there are a lot of simple fixes they could make but don't such as linking graveyards and a more aggressive system against afk'ing than relying on a dozen other people to report someone.
I wouldn't say this is 'the best idea' for the entire customer base. It is certainly the best idea from their perspective because it further promotes Arenas and Arenas earn them huge amounts of additional revenue while battlegrounds do not.
I'm starting to sound like a broken record so I won't add anymore. At the end of the day the change doesn't effect me greatly because I'm getting ready to take a nice long break until the expansion brings another truckload of new PvE content; however, I am still concerned with the overall direction they are taking this game. The rating requirements aren't huge on their own but it is just another straw on the camel's back.