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Old 04/24/08, 2:59 PM   #18 (permalink)
Nobbert
Glass Joe
 
Gnome Rogue
 
The Underbog
Originally Posted by Jehla View Post
One thing everyone seems to over look when saying "its good that you now have to work for PvP loot" is that PvE unlike PvP is static. And there are two reasons to introduce new gear, first being that it gives people something new to grind for and secondly it stops PvPers being thrashed by raiders.

These new rating requirements don't say "you have to be this good to get the gear" they are saying "you have to be this much better than everyone to get this gear".

This means that while in PvE you can progress through the dungeons its perfectly normal for your rating to stay more or less static in arena since as you get better so does everyone else.

So what happens when people that have no hope of getting to 1700 due to sub-optimal setup or just not being as good as other people when they get all they can from arena points? Well based on what I'll do (being stuck around the 1500 mark due to class limitations) people will simply quit arena on mass. This will set up a domino effect since people that were at higher ratings will forced down the ladder since the easier teams to beat no longer play. Then there is a good chance these people will make the same dissension the last lot of sub 1700s did and so the cycle continues.

Of course the other good reason why this is a bad idea is because why is it ok for one person to get the gear and one person not just because of the class they play?
Any class is playable beyond 1500 for sure, and easily past the 1700s as well. While some class have less options, there is generally a suitable composition that will allow you to be competitive in the high level brackets. Shamans, seeing that you are one, have recent become considerably more viable in certain combinations.
 
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